model name = idk revision = 8411 size = 20 40 20 origin = -y shell = Outline 0.25 material type = toon, lighting = smooth, deform = 1 1 colors = B:#620042 material type = basic, lighting = smooth, roughness = 0, refractionRatio = 1, side = back colors = Outline:#000 voxels 20(380-420B)